32 lines
481 B
C#
32 lines
481 B
C#
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Xna.Framework;
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namespace Awperative;
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public sealed partial class Scene : ComponentDocker
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{
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/// <summary>
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/// Whether the scene is enabled or not.
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/// </summary>
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public bool Enabled = true;
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/// <summary>
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/// Unique Name of the Scene
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/// </summary>
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public string Name;
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internal Scene() {}
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internal Scene(string __name) { Name = __name; }
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}
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