using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
namespace Awperative;
public sealed partial class Scene : ComponentDocker
{
///
/// Whether the scene is enabled or not.
///
public bool Enabled = true;
///
/// Unique Name of the Scene
///
public string Name;
internal Scene() {}
internal Scene(string __name) { Name = __name; }
}