Files
AwperativeKernel/Awperative/Kernel/Entities/Bodies/Time.cs
2026-01-19 13:56:50 -05:00

19 lines
836 B
C#

using Microsoft.Xna.Framework;
namespace Gravity.Kernel;
public sealed partial class Body
{
public void Initialize() { foreach (Component component in components) component.Initialize(); }
public void Terminate() { foreach (Component component in components) component.Terminate(); }
public void Load() { foreach (Component component in components) { component.Load(); } }
public void Update(GameTime __gameTime) { foreach (Component component in components) { component.Update(__gameTime); } }
public void Draw(GameTime __gameTime) { foreach (Component component in components) { component.Draw(__gameTime); } }
public void Destroy() { foreach(Component component in components) component.Destroy(); }
public void Create() { foreach (Component component in components) component.Create(); }
}