28 lines
1.1 KiB
C#
28 lines
1.1 KiB
C#
using System;
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namespace Awperative;
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public sealed partial class Body
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{
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public Component AddComponent<Generic>() where Generic : Component => AddComponent<Generic>([]);
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public Component AddComponent<Generic>(object[] __args) where Generic : Component {
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if (SingletonExists<Generic>()) { Debug.LogError("Cannot add component when singleton exists"); return null; }
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if(typeof(Generic).GetConstructor((Type[]) __args) == null) { Debug.LogError("Component does not contain a valid constructor"); return null; };
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try {
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Component component = (Generic)Activator.CreateInstance(typeof(Generic), __args);
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if(component == null) { Debug.LogError("Failed to create component"); return null; };
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_components.Add(component);
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component.Initiate(this);
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ComponentCreatedEvent?.Invoke(this, new ComponentCreateEvent(component, this, Scene));
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return component;
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}catch { Debug.LogError("Failed to create component"); return null; }
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}
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} |