using Microsoft.Xna.Framework; namespace Awperative; public abstract partial class Docker { internal virtual void ChainUnload() { foreach (Behavior component in _behaviors) component.Unload(); } internal virtual void ChainLoad() { foreach (Behavior component in _behaviors) { component.Load(); } } internal virtual void ChainUpdate(GameTime __gameTime) { foreach (Behavior component in _behaviors) { component.Update(__gameTime); } } internal virtual void ChainDraw(GameTime __gameTime) { foreach (Behavior component in _behaviors) { component.Draw(__gameTime); } } internal virtual void ChainDestroy() { foreach(Behavior component in _behaviors) component.Destroy(); } internal virtual void ChainCreate() { foreach (Behavior component in _behaviors) component.Create(); } }