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12
Awperative/Kernel/Entities/Bodies/Events.cs
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12
Awperative/Kernel/Entities/Bodies/Events.cs
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using System;
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namespace Gravity.Kernel;
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public sealed partial class Body
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{
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//todo: add component events to scene in v5
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public event EventHandler<ComponentCreateEvent> ComponentCreatedEvent;
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public event EventHandler<ComponentDestroyEvent> ComponentDestroyedEvent;
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}
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