Files
Awperative/Awperative/Kernel/Entities/Bodies/Time.cs
2026-02-08 15:07:02 -05:00

22 lines
777 B
C#

using System.Linq;
using Microsoft.Xna.Framework;
namespace Awperative;
public sealed partial class Body
{
internal void Unload() { foreach (Component component in _components) component.Unload(); }
internal void Load() { foreach (Component component in _components) { component.Load(); } }
internal void Update(GameTime __gameTime) { foreach (Component component in _components) { component.Update(__gameTime); } }
internal void Draw(GameTime __gameTime) { foreach (Component component in _components) { component.Draw(__gameTime); } }
internal void Destroy() { foreach(Component component in _components) component.Destroy(); }
internal void Create() { foreach (Component component in _components) component.Create(); }
}