Table of Contents

Class Scene

Namespace
Awperative
Assembly
Awperative.dll
public sealed class Scene : DockerEntity
Inheritance
Scene
Inherited Members

Properties

bodies

public List<Body> bodies { get; }

Property Value

List<Body>

Methods

AddBody()

public Body AddBody()

Returns

Body

AddBody(Transform)

public Body AddBody(Transform __transform)

Parameters

__transform Transform

Returns

Body

DestroyBody(Body)

public void DestroyBody(Body __body)

Parameters

__body Body

Draw(GameTime)

public void Draw(GameTime __gameTime)

Parameters

__gameTime GameTime

GetBodies(string)

public Body[] GetBodies(string tag)

Parameters

tag string

Returns

Body[]

GetBody(string)

public Body GetBody(string tag)

Parameters

tag string

Returns

Body

Load()

public void Load()

Unload()

public void Unload()

Update(GameTime)

public void Update(GameTime __gameTime)

Parameters

__gameTime GameTime

Events

BodyCreatedEvent

public event EventHandler<BodyCreateEvent> BodyCreatedEvent

Event Type

EventHandler<BodyCreateEvent>

BodyDestroyedEvent

public event EventHandler<BodyDestroyEvent> BodyDestroyedEvent

Event Type

EventHandler<BodyDestroyEvent>