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Out of the box Awperative has come with the following : +This is the very **first official** development version of Awperative! Out of the box Awperative has come with the following : * Entity Component System using Components, Scenes and Dockers! @@ -19,4 +19,12 @@ syntax, and bugs and begin building a Game Engine on top of it. A few modules have been given documentation and the website is currently underway. ---- \ No newline at end of file +--- + +# Awperative V1.1 + +### Feb 17th 2026 + +--- + +Awperative is officially moved to Open TK! \ No newline at end of file diff --git a/AwperativeKernel/bin/Debug/net8.0/AwperativeKernel.deps.json b/AwperativeKernel/bin/Debug/net8.0/AwperativeKernel.deps.json new file mode 100644 index 0000000..6ce0c57 --- /dev/null +++ b/AwperativeKernel/bin/Debug/net8.0/AwperativeKernel.deps.json @@ -0,0 +1,173 @@ +{ + "runtimeTarget": { + "name": ".NETCoreApp,Version=v8.0", + "signature": "" + }, + "compilationOptions": {}, + "targets": { + ".NETCoreApp,Version=v8.0": { + "AwperativeKernel/1.0.0": { + "dependencies": { + "MonoGame.Framework.DesktopGL": "3.8.4.1" + }, + "runtime": { + "AwperativeKernel.dll": {} + } + }, + "MonoGame.Framework.DesktopGL/3.8.4.1": { + "dependencies": { + "MonoGame.Library.OpenAL": "1.24.3.2", + "MonoGame.Library.SDL": "2.32.2.1", + "NVorbis": "0.10.4" 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