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<!DOCTYPE html>
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<html>
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<meta charset="utf-8">
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<title>Class Awperative | Awperative </title>
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<meta name="description" content="Initiating class of Awperative. Call Start() to start the kernel.">
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Awperative
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</div>
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<article data-uid="Awperative.Awperative">
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<h1 id="Awperative_Awperative" data-uid="Awperative.Awperative" class="text-break">
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Class Awperative <a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L16"><i class="bi bi-code-slash"></i></a>
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</h1>
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<div class="facts text-secondary">
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<dl><dt>Namespace</dt><dd><a class="xref" href="Awperative.html">Awperative</a></dd></dl>
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<dl><dt>Assembly</dt><dd>Awperative.dll</dd></dl>
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</div>
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<div class="markdown summary"><p>Initiating class of Awperative. Call Start() to start the kernel.</p>
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</div>
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<div class="markdown conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static class Awperative</code></pre>
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</div>
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<dl class="typelist inheritance">
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<dt>Inheritance</dt>
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<dd>
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<div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object">object</a></div>
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<div><span class="xref">Awperative</span></div>
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</dd>
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</dl>
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<dl class="typelist inheritedMembers">
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<dt>Inherited Members</dt>
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<dd>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)">object.Equals(object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">object.Equals(object, object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gethashcode">object.GetHashCode()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype">object.GetType()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone">object.MemberwiseClone()</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals">object.ReferenceEquals(object, object)</a>
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</div>
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<div>
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<a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.tostring">object.ToString()</a>
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</div>
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</dd></dl>
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<h2 class="section" id="properties">Properties
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</h2>
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<a id="Awperative_Awperative_Base_" data-uid="Awperative.Awperative.Base*"></a>
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<h3 id="Awperative_Awperative_Base" data-uid="Awperative.Awperative.Base">
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Base
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<a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L24"><i class="bi bi-code-slash"></i></a>
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</h3>
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<div class="markdown level1 summary"><p>Bottom class of Awperative. Contains the MonoGame instance.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static Base Base { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="Awperative.Base.html">Base</a></dt>
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<dd></dd>
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</dl>
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<a id="Awperative_Awperative_ContentManager_" data-uid="Awperative.Awperative.ContentManager*"></a>
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<h3 id="Awperative_Awperative_ContentManager" data-uid="Awperative.Awperative.ContentManager">
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ContentManager
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<a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L47"><i class="bi bi-code-slash"></i></a>
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</h3>
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<div class="markdown level1 summary"><p>Handles loading content through MonoGame.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static ContentManager ContentManager { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><span class="xref">ContentManager</span></dt>
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<dd></dd>
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</dl>
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<a id="Awperative_Awperative_EventHooks_" data-uid="Awperative.Awperative.EventHooks*"></a>
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<h3 id="Awperative_Awperative_EventHooks" data-uid="Awperative.Awperative.EventHooks">
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EventHooks
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<a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L64"><i class="bi bi-code-slash"></i></a>
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</h3>
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<div class="markdown level1 summary"><p>List of all event hooks currently loaded in the kernel.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static List<AwperativeHook> EventHooks { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1">List</a><<a class="xref" href="Awperative.AwperativeHook.html">AwperativeHook</a>></dt>
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<dd></dd>
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</dl>
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<a id="Awperative_Awperative_GraphicsDeviceManager_" data-uid="Awperative.Awperative.GraphicsDeviceManager*"></a>
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<h3 id="Awperative_Awperative_GraphicsDeviceManager" data-uid="Awperative.Awperative.GraphicsDeviceManager">
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GraphicsDeviceManager
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<a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L33"><i class="bi bi-code-slash"></i></a>
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</h3>
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<div class="markdown level1 summary"><p>Handles graphics settings through MonoGame.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static GraphicsDeviceManager GraphicsDeviceManager { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><span class="xref">GraphicsDeviceManager</span></dt>
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<dd></dd>
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</dl>
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<a id="Awperative_Awperative_LoadedScenes_" data-uid="Awperative.Awperative.LoadedScenes*"></a>
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<h3 id="Awperative_Awperative_LoadedScenes" data-uid="Awperative.Awperative.LoadedScenes">
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LoadedScenes
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<a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L56"><i class="bi bi-code-slash"></i></a>
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</h3>
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<div class="markdown level1 summary"><p>List of all scenes currently loaded in the kernel.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static List<Scene> LoadedScenes { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1">List</a><<a class="xref" href="Awperative.Scene.html">Scene</a>></dt>
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<dd></dd>
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</dl>
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<a id="Awperative_Awperative_SpriteBatch_" data-uid="Awperative.Awperative.SpriteBatch*"></a>
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<h3 id="Awperative_Awperative_SpriteBatch" data-uid="Awperative.Awperative.SpriteBatch">
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SpriteBatch
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<a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L40"><i class="bi bi-code-slash"></i></a>
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</h3>
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<div class="markdown level1 summary"><p>Handles drawing sprites to the screen through MonoGame.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static SpriteBatch SpriteBatch { get; }</code></pre>
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</div>
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<h4 class="section">Property Value</h4>
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<dl class="parameters">
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<dt><span class="xref">SpriteBatch</span></dt>
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<dd></dd>
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</dl>
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<h2 class="section" id="methods">Methods
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</h2>
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<a id="Awperative_Awperative_Start_" data-uid="Awperative.Awperative.Start*"></a>
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<h3 id="Awperative_Awperative_Start_System_Collections_Generic_List_Awperative_AwperativeHook__" data-uid="Awperative.Awperative.Start(System.Collections.Generic.List{Awperative.AwperativeHook})">
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Start(List<AwperativeHook>)
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<a class="header-action link-secondary" title="View source" href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L76"><i class="bi bi-code-slash"></i></a>
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</h3>
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<div class="markdown level1 summary"><p>Start() begins the game; and begins communication with all event hooks.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public static void Start(List<AwperativeHook> __hooks)</code></pre>
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</div>
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<h4 class="section">Parameters</h4>
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<dl class="parameters">
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<dt><code>__hooks</code> <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.collections.generic.list-1">List</a><<a class="xref" href="Awperative.AwperativeHook.html">AwperativeHook</a>></dt>
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<dd><p>List of all event hooks you wish to use.</p>
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</dd>
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</dl>
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<h4 class="section" id="Awperative_Awperative_Start_System_Collections_Generic_List_Awperative_AwperativeHook___remarks">Remarks</h4>
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<div class="markdown level1 remarks"><p>You cannot add new hooks later; so make sure to register all of them in the Start() method.</p>
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</div>
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</article>
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<div class="contribution d-print-none">
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<a href="https://github.com/BlazeyDotOrg/Awperative/blob/main/Awperative/Kernel/Overhead/Core.cs/#L16" class="edit-link">Edit this page</a>
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